Youkai card is a card game, is said to originate in the 16th century popular card game Triomphe. Hundreds of years ago the United States, Triomphe has many fans, is regarded as the United States national game. Here we take a look at its play:
Number of players: four, a group of two, relative to the home and sit. There are also two Yuk card and three Yuk card.
Goal: Score by winning at least three of the five blocks.
Playing Cards: Use a card with 32 cards, from 7 to A. You can use either a special Euclide or a Birch, or you can choose from 2 to 6 cards from a regular card and then use only the remaining cards. The size of the card is arranged as follows: A (large) -K-Q-J-10-9-8-7, except the suit color. In the card, J (called the right ace) the largest, the same color of J (left ace) for the second major card. You can also play with 24 cards (remove 7 and 8), 28 cards (remove 7), or add a trump card to play.
How to score
The dealer wins three or four pier, get 1 point
The banker wins five points (win), 2 points
If the single win three pier or four pier, get 1 point
If a single win five pier, get 4 points
The banker loses (winning less than three piers) and the opponent has 2 points
The game will continue to play until the player gets a predetermined score, usually 5, 7, or 10 points.
Licensing: The player decides on the home and the dealer by the draw. Only in the decision on the home, A was considered as a small card. The two biggest players will play with the other two players. The player holding the smallest card is dealt first, and the player who draws the same number of points has to draw again. Thereafter, the licensing rights are rotated in a clockwise direction. Send five cards to each player, according to the first three or two after the first two after the order of three. After finishing the game, the dealer opens the top card in the reserve card and begins to determine the hand.
Determine the hand: Determine the hand from the player to the left of the dealer (known as the first player), placing each suit as a suit, or abstaining. If the first player receives a face card as a hand, he can say "you pick it up" and the dealer must take this turned card as his hand and give up another card and place the latter face down In the reserve card. The dealer needs to keep this face card at the top of the reserve card until a card emerges. If the first player does not want the face card to become a card and abstain, the dealer's home can say "I support", then turned the suit to become the suit, then the dealer must also give up a card . If the family abstains, another opponent can say "pick it up". But if the player abstains, the dealer can say "I picked it up" or "I do not want it."
If all players abstain, the dealer flips this face card face down and places it under the reserve card. Players need to play the second lap under slightly different rules. The second lap will start with the player on the left of the dealer without a face card, and each player can choose a suit as a hand or abstain in turn. The suit rejected in the first lap can not be nominated again. If the card is not selected during the second lap, the card will be reshuffled and re-licensed.
When you accept or determine the cards, you can also choose whether to fight alone. In this case, you must declare "singled out" and your home card will not be used in this card. At this point, you must compete with the two opponents. In this case, the risk is far greater than the reward. Unless you get a "win" (win five cards), and even if successful, you can only get a bonus points, but if you fail, you will lose two points. In some games also allows the defensive side and the dealer singled out, in which case if the dealer fails, the defender had 4 points.

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